When I adapted GURPS Werewolf: The Apocalypse from the White Wolf original in , it — like many of my manuscripts — ran a little long and. GURPS – Generic Universal RolePlaying System. “The time of the Apocalypse draws corruption of the Wyrm is strangling the Great sacred . So i have this love hate relationship with Apocalypse. I love the setting to death but i hate the mechanics, i hate OWoD combat as i think is.

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GURPS 4e Werewolf: The Apocalypse – Steve Jackson Games Forums

Last modified March 12, An RPM practitioner can probably target that flaw to do terrible things to a formor, once its recognized. Search in titles only. The time now is The vision-based Terror in Crinos form is the dreaded Delirium, finally settled in Fourth Edition as a net advantage.

Especially at higher dice values, like with explosions, where you could be facing, say, 6dx at ground zero of 50 lbs of TNT going off d always means d6; the system only uses six-siders. Banes are a new category of spirit, although the line between a bane and an immaterial demon is a fine one banes being distinguished by being batshit insane.

Given how heavy weapons and high explosives turn soft targets into hamburger, you’re going to need to play with the system to keep that under control.

These are issues that can easily be solved by description, the examples you pointed out can easily be solved. Yes, I know this total is a few points off from what’s in the book.

GURPS Werewolf: The Apocalypse

You can try the 3rd ed. Harkening back to our theoretical eerewolf homid mentioned above, when he goes into Glabro form, he gains about half a foot of height, and a lot more muscle.


Silver Fang albinos and all. Switching to GURPS has the benefit of shaking out core rules contradictions everyone has the same attributes but doesn’t cure contradictions in lore or wildly different power levels. First off, that’s not really a combat concern.

Revised edition tried to harmonize things, with varying success. Furthermore, you’re overpaying for some advantages: The Wyrm Appears onx2 [] Reputation apocslypse Using a similar system in Shadowrun 5th, you got an attack roll vs defense roll and the soak for the defender and thw tends to feel better and not as frustrating as there is a better flow of back and forth between attacker and defender.

Voice [0] Crinos Spocalypse In fact, you might be getting way more of them, if you have any characters using automatic weapons. For reference, an assault rifle does about 7d and it guprs takes ten points of damage to seriously injure the average person and make the loose consciousness; anything more risks death, which is automatic either if you hit someone in an area that would kill them i.

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GURPS Werewolf is it worth it? – Onyx Path Forums

This material is not official and is not endorsed by Steve Jackson Games. The energy reserve recharges 1 point when you have to make a self-control roll for Berserk other than SC rolls triggered by burps a Rage power. The former is kinda useless when you got the latter. The Apocalypse Nice, but very complicated It’s really more of a collection of charts and te. There’s a whole category of Inbetweeners who turn into half-animal monstrous creatures. Werewolf seemed the most clunky mechanically and werewolves had a pretty high power level.

Originally posted by Vulcan View Post. First Werewolf regenerate 1 bashing per turn or 1 lethal if he passes a stamina diff 8 roll. Go to my bookstore page via the menu above to order any or all! Rapid Healing, Quadruped, acute hearing 4, acute taste and smell 4, enhanced move 1, that sort of thing. But then in combat regardless of what kind of damage my PC got he still has to make another Stamina diff 8 roll and can be botched and forgo regeneration for the rest of the combat.


Fangs [2] Temperature Tolerance 1: This remains a work in progress. They’re difficult to kill. However, see the Alternate Garou Package below. This was probably a bad idea, as at least twice a year since then, I get an email asking how I did it, usually because someone is trying to adapt one of the other WoD lycanthropes to GURPS.

As for the Gifts, I’ve only started making them into 4e advantages; a thorough treatment will need W: Hearing-Based [30] Ultrahearing [5] Appearance: Last edited by LokiRavenSpeak ; I don’t know that it’s really worth my time to do a 4E version that no one is going to use.

It would seem to me that linking to a limited-use ability should gur;s a limitation for an advantage that would otherwise be “always on”. Originally Posted by naloth Nice, but very complicated I need to get ahold of the original W: Last edited by Story Letter ; This cost is in addition to the Garou racial cost, and reflects his extra advantage in being a particularly huge or heavy specimen.

This is the answer I apkcalypse Chris:. So if a pound homid doubles his weight to lbs. But then you got things like Rank 2 Children of Gaia gift “Spellbinding Oration” which is the worse of both part of the previous 2 gifts.